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NWC Club Rules
Table of Contents
Section 1: Club Philosophy and Goals
Section 4: Officer Battle Dossier (OBD) Points and Rank
Section 7: Revision to Club Rules Section 1.0 Club Philosophy and Goals The Napoleonic Wargame Club was formed by people dedicated to the Napoleonic period in history and war gaming reflecting that period. A lot of people put a great deal of effort into this making club work as well as it does. The club currently supports 2 game designs, Talonsoft and HPS for a combined total of 7 game titles and with more Napoleonic titles on the horizon the future looks very bright indeed. The Napoleonic Wargame Club wishes to provide a military and historical flavor to members. More then just a points ladder but a way to participate and enjoy the times portrayed. Promotions are based on quality of play and leadership, not only the number of games played. The various positions within the various armies reflect a General Staff type system with a "civilian" cabinet to balance the pure military perspective and provide members with a means to communicate complaints, suggestions and comments on the club. Participation by all members is encouraged to reduce paperwork and administrative duties. Above all the club promotes fun and learning. Membership in the NWC is totally free. The club membership is divided into 5 armies that represent the major powers of the Napoleonic Wars. Club members may only belong to one of the armies at any given time but they are allowed to transfer between the various armies upon certain conditions. Role playing is encouraged to portray the natural rivalry and positions of the French and the Allies. Friendly banter is encouraged, rude and antagonistic behavior or cheating will not be tolerated 3.1 - Army Command Structure and Duties Each army has a command structure using ranks and titles that are representative of the period. Each level in the command structure has associated duties/responsibilities that go along with it. To hold a command position, the officer must be active within the army and a member of the NWC. 3.1.1 - Commander in Chief ( CinC )
Each side in the club ( French or allied ) has multiple armies. To allow for a smother command structure, each side has an overall Commander in Chief.
The CinC is responsible for:
3.1.2 - Army Commander ( AC )
3.1.3 - Corp Commander ( CC )
3.1.4 - Division Commanders ( DC )
3.1.5 - Brigade Commanders ( BC )
3.1.6 - Regimental Commanders
3.2 - Civilian Organization ( The Cabinet ) The civilian part of the NWC is called "The Cabinet". The cabinet is comprised of 5 members, all senior members of the NWC and willing to put in the extra work that makes our club a happy place to be. 3.2.1 - General Cabinet Duties
3.2.2 - Club President
3.2.3 - Club Secretary
3.2.4 - Public Relations Officer
3.2.5 - French Army Commander in Chief
3.2.6 - Allied Army Commander in Chief
3.3 - Elections for NWC President
Section 4.0 Officer Battle Dossier (OBD) and Ranks 4.1 Promotions within the Military As players play games, they earn points for their efforts. These points allow the officer to move up in rank within their respective armies according to the table below.
4.2 - Special notes on Ranks
4.3 - Transfers to another Army in the NWC
An officer may Transfer to another army within the NWC with the following rules in mind:
5.1 - Game Types There are several game types within the NWC
5.2 - Scoring 5.2.1 - Terminology
5.2.2 - Single and Multiplayer fights.
The formula for calculating the OBD points awarded in Fights is:
OBD_Points = Number_of_Turns_Played + Victory_Level_Modifer
Example 1
A French Officer and an Allied play a scenario that is 50 turns long. The game ends at 27 turns with an allied Major Victory.
The French officer gets: OBD_Points = 27 - 3 = 24 points
Because the French officer lost he receives no Victory Points
The Allied officer gets: OBD_Points = 27 + 3 = 30 points
Because the Allied officer won the Major Victory he would get 2 Victory Points.
Note that if the game was multiplayer game, then each member of the French team would get 24 points and each member of the allied team would receive 30 points.
Example 2
A French Officer and an Allied play a scenario that is 50 turns long. The game ends at 27 turns with a Draw.
The French officer gets: OBD_Points = 27 + 0 = 27
The Allied officer gets: OBD_Points = 27 + 0 = 27
Note that if the game was multiplayer game, then each member of the French team would get 27 points and each member of the allied team would receive 27
Because the game was a draw, neither officer receives Victory Points.
5.2.3 - Single and Multiplayer Maneuvers
The formula for calculating the OBD points awarded in maneuvers is:
OBD_Points = (Number_of_Turns_Played + Victory_Level_Modifer)/2
Example 1:
A Russian officer plays an Austrian officer in 35 turn scenario. The Austrian officer wins a minor victory after 34 turns.
The Austrian officer gets: OBD_Points = (34+1)/2 = 17.5 (Note that we round up the total to 18)
The Russian officer gets: OBD_Points = (34-1)/2 = 15.5 (Note that we round up the total to 17)
As this is a maneuver game, neither player gets Victory Points
Note that if the game was multiplayer game, then each member of the winning team would get 18 points and each member of the defeated team would receive 17 points.
Example 2:
A Russian officer plays an Austrian officer in 35 turn scenario. The game ends in a draw after 34 turns.
The Austrian officer gets: OBD_Points = (34 + 0)/2 = 17
The Russian officer gets: OBD_Points = (34 + 0)/2 = 17
As this is a maneuver game, neither player gets Victory Points
Note that if the game was multiplayer game, then each member of the winning team would get 17 points and each member of the defeated team would receive 17 points.
5.2.4 - Campaign Scoring Bonus
This bonus is awarded to any campaign that is initiated using the HPS Campaign front end.
The bonus is not retroactive to any game now in progress or completed. The bonus will take effect for any campaign initiated as of February 1, 2007.
To claim the bonus you need to ensure that the records keeper for you army has all the end game forms for that campaign and that they are filled out correctly. Each end game form for a campaign should have something in the comments field that states something like:
"Game 1 of a Waterloo Campaign"
The last end game form for a completed campaign should have comments like:
"Final Game of Waterloo Campaign. Previous game ID's are..... "
This is to enable the army record keepers to keep accurate records.
The bonus is based on the final victory level
There are no Victory Points awarded.
5.3 - Tournaments
5.3.1 - Initiating a Tournament
Any active member ( or group of members ) who is a commissioned officer of one of the NWC armies may organize a tournament. The officers who organize the tournament are responsible for all aspects of it's organization and running it. The tournament must be approved by the NWC Cabinet so issues of scoring may be made known.
To start a tournament please send an email to Cabinet and supply the following information:
5.3.2 - Current List of Club Sanctioned Tournaments
5.3.3 - Tournaments within an Army
Armies that wish to hold a tournament amongst its own officers are free to do so but they must comply with the above noted rules and may not hold more than one such tournament in a 12 month period. Such events are still subject to Cabinet notification and approval. 5.4 - Game Result Definitions.
Medals and other special awards may be conferred by the two military groups, individually. Club-wide medals may be conferred by the Cabinet. Section 7.0 Revision to Club Rules Revisions to NWC Club rules must first be approved by a simple majority of the Cabinet, then by a simple majority of club members voting. Club-wide votes are to be organized by the Cabinet, but must allow at least two weeks for votes to be received |
Page last updated on Monday, December 21, 2009
Page created and maintained by John Corbin